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Post by ObscureNightmares on Oct 11, 2006 22:18:15 GMT -5
If there was to be another CT game, more like the originals, how would you like the gameplay to be?
Point-and-Click or Freestyle(Like in CT3)
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Post by RetroScissorman on Oct 12, 2006 21:50:33 GMT -5
Id like to see another Freestyle Clock Tower game. I liked the gameplay in CT3 and there should be another one.
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Post by towerdead on Oct 13, 2006 9:02:53 GMT -5
I Really Like the CT3 Style...I don't really want another Point and Click game, That's the CT Past and Looks Older now...BTW CT3 Style Is better but I don't like the "run and hide" all the time..You can't really explore the scenaries or even stand over a room to do nothing, you always have to run and hide from the killers...That's a bad point of the gameplay It's Kinda boring and sometimes annoying T_T
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Post by whitemage on Oct 13, 2006 14:11:05 GMT -5
I'd prefer another freestyle games. I always had a bit of a hard time getting into the point and click style. (It always frustrated me when I had to click on an object and wait for the character to move over to it; made things feel slow)
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Post by RetroScissorman on Oct 26, 2006 14:53:42 GMT -5
I bet its going to be a while until another CT game is going to come out. If it ever does that is.
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Post by whitemage on Oct 26, 2006 16:01:18 GMT -5
I bet its going to be a while until another CT game is going to come out. If it ever does that is. The odds are pretty slim, yes. CT3 sold 200,000 less units than it was expected to.
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Post by RetroScissorman on Oct 26, 2006 21:48:10 GMT -5
Capcom was so whiny about how bad the game did. But after RE4 and Dead Rising they shouldnt be complaining anymore.
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Post by leon101 on Dec 13, 2006 11:56:58 GMT -5
Yes, but there will probably be others like it (capcom's Haunting Ground is an example). I voted for point and click, it's really easier to do actually, I mean freestyle was cool and all but the constant camera changes really screwed me up I would be running and then suddenly I would turn to the stalker all because the camera changed and I accidently stopped holding in the direction I was going.... blah. "It always frustrated me when I had to click on an object and wait for the character to move over to it; made things feel slow" Clock tower was never meant to be a fast paced game in the first place, just look at clock tower 3 and you'll know what I mean. That one just gets annoying sometimes.
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